#include <CollisionBox.h>
Public Member Functions | |
| CollisionBox (void) | |
| ~CollisionBox (void) | |
| CollisionBox (const CollisionBox &rhs) | |
| CollisionBox & | operator= (const CollisionBox &rhs) |
| CollisionBox (const ml7::Vector2 ¢er, const ml7::Vector2 &half_width) | |
| CollisionBox (const float x1, const float y1, const float x2, const float y2) | |
| bl7::geometry2::CollisionBox::CollisionBox | ( | void | ) | [inline] |
Default constructor.
| bl7::geometry2::CollisionBox::~CollisionBox | ( | void | ) | [inline] |
Destructor.
| bl7::geometry2::CollisionBox::CollisionBox | ( | const CollisionBox & | rhs | ) | [inline] |
Copy constructor.
| bl7::geometry2::CollisionBox::CollisionBox | ( | const ml7::Vector2 & | center, | |
| const ml7::Vector2 & | half_width | |||
| ) | [inline] |
Explicit constructor: box from center point and the half-width vector.
| bl7::geometry2::CollisionBox::CollisionBox | ( | const float | x1, | |
| const float | y1, | |||
| const float | x2, | |||
| const float | y2 | |||
| ) | [inline] |
Explicit constructor: box from the minimum and the maximum values.
| CollisionBox& bl7::geometry2::CollisionBox::operator= | ( | const CollisionBox & | rhs | ) | [inline] |
Copy assignment operator.
Reimplemented from bl7::geometry2::Box.
1.6.1