#include <IStateChanger.h>
Public Member Functions | |
| virtual bool | InduceTransformChange (const ml7::Matrix4x4 *transform)=0 |
| virtual bool | InduceViewChange (const ml7::Matrix4x4 *view)=0 |
| virtual bool | InduceProjectionChange (const ml7::Matrix4x4 *projection)=0 |
| virtual bool | InduceFVFChange (unsigned long fvf)=0 |
| virtual bool | InduceLightChange (const lights::Light *light)=0 |
| virtual bool | InduceMaterialChange (const materials::Material *material)=0 |
| virtual bool | InduceTextureChange (unsigned stage, const textures::BaseTexture *texture)=0 |
| virtual bool | CommitStateChanges ()=0 |
| virtual bool xl7::direct3d::rendering::IStateChanger::CommitStateChanges | ( | ) | [pure virtual] |
Performs all necessary actions for the state changes induced. Returns true, if the state changes have successfully been committed.
Implemented in xl7::direct3d::rendering::Pass.
| virtual bool xl7::direct3d::rendering::IStateChanger::InduceFVFChange | ( | unsigned long | fvf | ) | [pure virtual] |
Induces the action regarding the flexible vertex format change. Returns true, if the flexible vertex format has successfully been changed. Returns false, if the flexible vertex format either is up-to-date or cannot be changed.
Implemented in xl7::direct3d::rendering::Pass.
| virtual bool xl7::direct3d::rendering::IStateChanger::InduceLightChange | ( | const lights::Light * | light | ) | [pure virtual] |
Induces the action regarding the light change. Returns true, if the light has successfully been changed. Returns false, if the light either is up-to-date or cannot be changed.
Implemented in xl7::direct3d::rendering::Pass.
| virtual bool xl7::direct3d::rendering::IStateChanger::InduceMaterialChange | ( | const materials::Material * | material | ) | [pure virtual] |
Induces the action regarding the material change. Returns true, if the material has successfully been changed. Returns false, if the material either is up-to-date or cannot be changed.
Implemented in xl7::direct3d::rendering::Pass.
| virtual bool xl7::direct3d::rendering::IStateChanger::InduceProjectionChange | ( | const ml7::Matrix4x4 * | projection | ) | [pure virtual] |
Induces the action regarding the projection matrix change. Returns true, if the projection matrix has successfully been changed. Returns false, if the projection matrix either is up-to-date or cannot be changed.
Implemented in xl7::direct3d::rendering::Pass.
| virtual bool xl7::direct3d::rendering::IStateChanger::InduceTextureChange | ( | unsigned | stage, | |
| const textures::BaseTexture * | texture | |||
| ) | [pure virtual] |
Induces the action regarding the texture change. Returns true, if the texture has successfully been changed. Returns false, if the texture either is up-to-date or cannot be changed.
Implemented in xl7::direct3d::rendering::Pass.
| virtual bool xl7::direct3d::rendering::IStateChanger::InduceTransformChange | ( | const ml7::Matrix4x4 * | transform | ) | [pure virtual] |
Induces the action regarding the world transformation matrix change. Returns true, if the world transformation matrix has successfully been changed. Returns false, if the world transformation matrix either is up-to-date or cannot be changed.
Implemented in xl7::direct3d::rendering::Pass.
| virtual bool xl7::direct3d::rendering::IStateChanger::InduceViewChange | ( | const ml7::Matrix4x4 * | view | ) | [pure virtual] |
Induces the action regarding the view matrix change. Returns true, if the view matrix has successfully been changed. Returns false, if the view matrix either is up-to-date or cannot be changed.
Implemented in xl7::direct3d::rendering::Pass.
1.7.1