#include <EdgeFilterCombo.h>
Public Member Functions | |
| EdgeFilterCombo (void) | |
| ~EdgeFilterCombo (void) | |
| const ml7::Matrix4x4 & | GetWorldViewProjectionMatrix () const |
| void | SetWorldViewProjectionMatrix (const ml7::Matrix4x4 &world_view_projection) |
| gl7::repository::shader::EdgeFilterCombo::EdgeFilterCombo | ( | void | ) |
Default constructor.
| gl7::repository::shader::EdgeFilterCombo::~EdgeFilterCombo | ( | void | ) |
Destructor.
| const ml7::Matrix4x4& gl7::repository::shader::EdgeFilterCombo::GetWorldViewProjectionMatrix | ( | ) | const [inline] |
Returns the world-view-projection matrix.
| void gl7::repository::shader::EdgeFilterCombo::SetWorldViewProjectionMatrix | ( | const ml7::Matrix4x4 & | world_view_projection | ) |
Sets the world-view-projection matrix.
1.7.1