#include "./direct3d/MainObj.h"#include "./direct3d/RenderDevice.h"#include "./direct3d/StateBackup.h"| xl7::direct3d::MainObj& GetD3D | ( | ) | [inline] |
Returns the Direct3D main object.
| xl7::direct3d::RenderDevice& GetD3DDev | ( | ) | [inline] |
Returns the Direct3D render device.
| xl7::direct3d::models::ModelManager& GetD3DMdlMgr | ( | ) | [inline] |
Returns the Direct3D model manager.
| xl7::direct3d::meshes::MeshManager& GetD3DMshMgr | ( | ) | [inline] |
Returns the Direct3D mesh manager.
| xl7::direct3d::shader::ShaderManager& GetD3DShdMgr | ( | ) | [inline] |
Returns the Direct3D shader manager.
| xl7::direct3d::surfaces::SurfaceManager& GetD3DSrfMgr | ( | ) | [inline] |
Returns the Direct3D surface manager.
| xl7::direct3d::fonts::Font& GetD3DSysFnt | ( | ) | [inline] |
Returns the Direct3D system font.
| xl7::direct3d::textures::TextureManager& GetD3DTexMgr | ( | ) | [inline] |
Returns the Direct3D texture manager.
1.7.1