Public Member Functions

cyber::world::characters::PlayerCharacterDesc Class Reference

#include <PlayerCharacterDesc.h>

Inheritance diagram for cyber::world::characters::PlayerCharacterDesc:
cyber::world::characters::CharacterDesc cyber::world::BoxBodyObjectDesc cyber::world::BodyObjectDesc cyber::world::ObjectDesc

List of all members.

Public Member Functions

 PlayerCharacterDesc (unsigned id, const ml7::Vector2 &position, float orientation, const bl7::geometry2::Box &box)
 PlayerCharacterDesc (const PlayerCharacterDesc &rhs)
PlayerCharacterDescoperator= (const PlayerCharacterDesc &rhs)
virtual ~PlayerCharacterDesc (void)

Detailed Description

The (base) player character description class.


Constructor & Destructor Documentation

cyber::world::characters::PlayerCharacterDesc::PlayerCharacterDesc ( unsigned  id,
const ml7::Vector2 position,
float  orientation,
const bl7::geometry2::Box box 
)

Explicit constructor.

cyber::world::characters::PlayerCharacterDesc::PlayerCharacterDesc ( const PlayerCharacterDesc rhs  ) 

Copy constructor.

cyber::world::characters::PlayerCharacterDesc::~PlayerCharacterDesc ( void   )  [virtual]

Destructor.


Member Function Documentation

PlayerCharacterDesc & cyber::world::characters::PlayerCharacterDesc::operator= ( const PlayerCharacterDesc rhs  ) 

Copy assignment operator.


The documentation for this class was generated from the following files:
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