#include <DrawCall.h>
Public Member Functions | |
| DrawCall (const Node *node) | |
| ~DrawCall (void) | |
| const Node * | GetNode () const |
Static Public Member Functions | |
| static bool | compare (const DrawCall *lhs, const DrawCall *rhs) |
| xl7::direct3d::scene::DrawCall::DrawCall | ( | const Node * | node | ) |
Explicit constructor.
| xl7::direct3d::scene::DrawCall::~DrawCall | ( | void | ) |
Destructor.
| bool xl7::direct3d::scene::DrawCall::compare | ( | const DrawCall * | lhs, | |
| const DrawCall * | rhs | |||
| ) | [static] |
Compares two draw-call objects according to the less operator.
| const Node* xl7::direct3d::scene::DrawCall::GetNode | ( | ) | const [inline] |
Returns the source node.
1.7.1