#include <NodeBuilder.h>
Public Member Functions | |
| NodeBuilder (void) | |
| ~NodeBuilder (void) | |
| Node * | BuildFromModelInstance (const models::ModelInstance *model_instance) |
| bool | Destroy (Node *node) |
| xl7::direct3d::scene::NodeBuilder::NodeBuilder | ( | void | ) |
Default constructor.
| xl7::direct3d::scene::NodeBuilder::~NodeBuilder | ( | void | ) |
Destructor.
| Node * xl7::direct3d::scene::NodeBuilder::BuildFromModelInstance | ( | const models::ModelInstance * | model_instance | ) |
Builds a scene sub-graph from the given model instance.
| bool xl7::direct3d::scene::NodeBuilder::Destroy | ( | Node * | node | ) |
Destroys a scene sub-graph created with this node builder earlier.
1.7.1