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cyber::world Namespace Reference

Namespaces

namespace  blocks
namespace  characters
namespace  concepts
namespace  lights

Classes

class  BodyObject
class  BodyObjectDesc
class  BoxBodyObject
class  BoxBodyObjectDesc
class  Camera
class  CameraDesc
class  Module
class  Object
class  ObjectContainer
class  ObjectDesc
class  PolyBodyObject
class  PolyBodyObjectDesc
class  ResourceManager
class  SphereBodyObject
class  SphereBodyObjectDesc
class  World
class  WorldDesc

Enumerations

enum  ClassID {
  CID_NOID = 0, CID_WORLD = 0x00000001, CID_CAMERA = 0x00000002, CID_BODY = 0x00000100,
  CID_BLOCK = 0x00000300, CID_FIXED_BLOCK = 0x00000301, CID_MOVABLE_BLOCK = 0x00000302, CID_LIGHT = 0x00000500,
  CID_AMBIENT_LIGHT = 0x00000501, CID_POINT_LIGHT = 0x00000502, CID_SPOT_LIGHT = 0x00000503, CID_CHARACTER = 0x00000900,
  CID_PLAYER_CHARACTER = 0x00000901, CID_NPC = 0x00000902, CID_CONCEPT = 0x10000000, CID_MATERIAL = 0x10000001
}
enum  ReservedIDs {
  ID_WORLD = 1, ID_CAMERA = 2, ID_CYBER = 7, ID_ELSA = 8,
  FIRST_AVAILABLE_ID = 101
}

Enumeration Type Documentation

Enumerator:
CID_NOID 
CID_WORLD 
CID_CAMERA 
CID_BODY 
CID_BLOCK 
CID_FIXED_BLOCK 
CID_MOVABLE_BLOCK 
CID_LIGHT 
CID_AMBIENT_LIGHT 
CID_POINT_LIGHT 
CID_SPOT_LIGHT 
CID_CHARACTER 
CID_PLAYER_CHARACTER 
CID_NPC 
CID_CONCEPT 
CID_MATERIAL 
Enumerator:
ID_WORLD 
ID_CAMERA 
ID_CYBER 
ID_ELSA 
FIRST_AVAILABLE_ID 
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