#include <Joint.h>
Public Types | |
| enum | Flags { Selected = 1, Dirty = 8 } |
Public Member Functions | |
| Joint (void) | |
| ~Joint (void) | |
| Joint (const Joint &rhs) | |
| Joint & | operator= (const Joint &rhs) |
| bool | Init (const unsigned char *buffer, unsigned *offset) |
Public Attributes | |
| Scalar< Flags > | flags |
| String< 32 > | name |
| String< 32 > | parent_name |
| Vector< Scalar< float >, 3 > | rotation |
| Vector< Scalar< float >, 3 > | position |
| Scalar< unsigned short > | num_key_frames_rot |
| Scalar< unsigned short > | num_key_frames_trans |
| List< KeyFrame > | key_frames_rot |
| List< KeyFrame > | key_frames_trans |
| enum ms3d::Joint::Flags |
| ms3d::Joint::Joint | ( | void | ) |
Default constructor.
| ms3d::Joint::~Joint | ( | void | ) |
Destructor.
| ms3d::Joint::Joint | ( | const Joint & | rhs | ) |
Copy constructor.
| bool ms3d::Joint::Init | ( | const unsigned char * | buffer, | |
| unsigned * | offset | |||
| ) |
| Scalar<unsigned short> ms3d::Joint::num_key_frames_rot |
| Scalar<unsigned short> ms3d::Joint::num_key_frames_trans |
| Vector<Scalar<float>, 3> ms3d::Joint::position |
| Vector<Scalar<float>, 3> ms3d::Joint::rotation |
1.7.1