Public Member Functions

gl7::repository::effect::OutliningEffect Class Reference

#include <OutliningEffect.h>

Inheritance diagram for gl7::repository::effect::OutliningEffect:
xl7::direct3d::rendering::SceneEffect xl7::direct3d::rendering::Effect xl7::direct3d::rendering::RenderTargetHost xl7::direct3d::rendering::IRenderable

List of all members.

Public Member Functions

 OutliningEffect (xl7::direct3d::rendering::Chain *chain, const cl7::string_type &render_target_identifier=pass::EdgeFilterPass::STANDARD, const cl7::string_type &depth_stencil_identifier=pass::EdgeFilterPass::STANDARD)
 ~OutliningEffect (void)
const pass::NormalDepthMapPassGetNormalDepthMapPass () const
const pass::TexturedPassGetColorMapPass () const
const pass::EdgeFilterPassGetEdgeFilterPass () const
pass::NormalDepthMapPassGetNormalDepthMapPass ()
pass::TexturedPassGetColorMapPass ()
pass::EdgeFilterPassGetEdgeFilterPass ()

Constructor & Destructor Documentation

gl7::repository::effect::OutliningEffect::OutliningEffect ( xl7::direct3d::rendering::Chain chain,
const cl7::string_type render_target_identifier = pass::EdgeFilterPass::STANDARD,
const cl7::string_type depth_stencil_identifier = pass::EdgeFilterPass::STANDARD 
)

Explicit constructor.

Default constructor.

gl7::repository::effect::OutliningEffect::~OutliningEffect ( void   ) 

Destructor.


Member Function Documentation

const pass::TexturedPass* gl7::repository::effect::OutliningEffect::GetColorMapPass (  )  const [inline]

Returns the color-map pass.

pass::TexturedPass* gl7::repository::effect::OutliningEffect::GetColorMapPass (  )  [inline]

Returns the color-map pass.

pass::EdgeFilterPass* gl7::repository::effect::OutliningEffect::GetEdgeFilterPass (  )  [inline]

Returns the edge-filter pass.

const pass::EdgeFilterPass* gl7::repository::effect::OutliningEffect::GetEdgeFilterPass (  )  const [inline]

Returns the edge-filter pass.

pass::NormalDepthMapPass* gl7::repository::effect::OutliningEffect::GetNormalDepthMapPass (  )  [inline]

Returns the textured-phong pass.

const pass::NormalDepthMapPass* gl7::repository::effect::OutliningEffect::GetNormalDepthMapPass (  )  const [inline]

Returns the textured-phong pass.


The documentation for this class was generated from the following files:
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