#include <GamblingAppState.h>
Public Member Functions | |
| GamblingAppState (pl7::Application *app) | |
| ~GamblingAppState (void) | |
| world::World * | get_world () const |
| void | set_world (world::World *world) |
| bool | init_renderer () |
| cyber::gambling::GamblingAppState::GamblingAppState | ( | pl7::Application * | app | ) |
Explicit constructor.
| cyber::gambling::GamblingAppState::~GamblingAppState | ( | void | ) |
Destructor.
| world::World* cyber::gambling::GamblingAppState::get_world | ( | ) | const [inline] |
Returns the world object.
| bool cyber::gambling::GamblingAppState::init_renderer | ( | ) |
(Re-)initializes the renderer due to a world change/modification.
| void cyber::gambling::GamblingAppState::set_world | ( | world::World * | world | ) | [inline] |
Sets the world object.
1.7.1