#include <Base.h>
Public Member Functions | |
| Base (CyberApp *cyber_app) | |
| ~Base (void) | |
| CyberApp * | get_cyber_app () const |
| world::WorldDesc * | get_world_desc () const |
| world::World * | get_world () const |
| renderer::ConfigRepository * | get_render_cfg () const |
| bool | Init () |
| bool | Shutdown () |
The "data base" of the game.
| cyber::Base::Base | ( | CyberApp * | cyber_app | ) |
Explicit constructor.
| cyber::Base::~Base | ( | void | ) |
Destructor.
| CyberApp* cyber::Base::get_cyber_app | ( | ) | const [inline] |
Returns the game application object.
| renderer::ConfigRepository* cyber::Base::get_render_cfg | ( | ) | const [inline] |
Returns the config repository for rendering the world.
| world::World* cyber::Base::get_world | ( | ) | const [inline] |
Returns the current world object.
| world::WorldDesc* cyber::Base::get_world_desc | ( | ) | const [inline] |
Returns the description object of the current world.
| bool cyber::Base::Init | ( | ) |
Initializes this "data base" object.
| bool cyber::Base::Shutdown | ( | ) |
Shuts this "data base" object down.
1.7.1