#include <FreeLook.h>
Public Member Functions | |
| FreeLook (void) | |
| virtual | ~FreeLook (void) |
Protected Member Functions | |
| virtual bool | _activate () |
| virtual bool | _deactivate () |
| virtual bool | _perform (float time) |
| virtual bool | _render (float time) |
The editing mode class providing just basic editing actions or (to be more precise) no additional editing actions but the obligatory ones provided anyway. Ok, while within this editing mode, you can select and deselect some object and stuff like that.
| cyber::editor::modes::FreeLook::FreeLook | ( | void | ) |
Default constructor.
| cyber::editor::modes::FreeLook::~FreeLook | ( | void | ) | [virtual] |
Destructor.
| bool cyber::editor::modes::FreeLook::_activate | ( | ) | [protected, virtual] |
Activates this editing mode.
Implements cyber::editor::modes::EditingMode.
| bool cyber::editor::modes::FreeLook::_deactivate | ( | ) | [protected, virtual] |
Deactivates this editing mode.
Implements cyber::editor::modes::EditingMode.
| bool cyber::editor::modes::FreeLook::_perform | ( | float | time | ) | [protected, virtual] |
Performs editing actions.
Implements cyber::editor::modes::EditingMode.
| bool cyber::editor::modes::FreeLook::_render | ( | float | time | ) | [protected, virtual] |
Draws mode specific editing tools.
Implements cyber::editor::modes::EditingMode.
1.7.1