Public Member Functions

scene::Scene Class Reference

#include <Scene.h>

List of all members.

Public Member Functions

 Scene (const ml7::Vector2 &size=ml7::Vector2(1024.0f, 768.0f))
 ~Scene (void)
bl7::rigidbodies2::WorldGetWorld ()
void Reset ()
bool Load ()
bool Save ()

Constructor & Destructor Documentation

scene::Scene::Scene ( const ml7::Vector2 size = ml7::Vector2( 1024.0f, 768.0f )  ) 

Default/Explicit constructor.

scene::Scene::~Scene ( void   ) 

Destructor.


Member Function Documentation

bl7::rigidbodies2::World* scene::Scene::GetWorld (  )  [inline]

Returns the simulation world for the rigid bodies of the scene.

bool scene::Scene::Load (  ) 

Loads the scene from a file.

void scene::Scene::Reset (  ) 

Resets the scene.

bool scene::Scene::Save (  ) 

Saves the scene to a file.


The documentation for this class was generated from the following files:
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