#include <Model.h>
Public Member Functions | |
| Model (void) | |
| ~Model (void) | |
| Model (const Model &rhs) | |
| Model & | operator= (const Model &rhs) |
| bool | Init (const unsigned char *buffer, unsigned *offset) |
Public Attributes | |
| Header | header |
| Scalar< unsigned short > | num_vertices |
| List< Vertex > | vertices |
| Scalar< unsigned short > | num_triangles |
| List< Triangle > | triangles |
| Scalar< unsigned short > | num_groups |
| List< Group > | groups |
| Scalar< unsigned short > | num_materials |
| List< Material > | materials |
| Scalar< float > | animation_fps |
| Scalar< float > | current_time |
| Scalar< long > | total_frames |
| Scalar< unsigned short > | num_joints |
| List< Joint > | joints |
| Scalar< long > | sub_version_comments |
| Scalar< long > | sub_version_vertex_extra |
| List< VertexEx > | vertices_extra |
| Scalar< long > | sub_version_joint_extra |
| List< JointEx > | joints_extra |
| Scalar< long > | sub_version_model_extra |
| ModelEx | model_extra |
| ms3d::Model::Model | ( | void | ) |
Default constructor.
| ms3d::Model::~Model | ( | void | ) |
Destructor.
| ms3d::Model::Model | ( | const Model & | rhs | ) |
Copy constructor.
| bool ms3d::Model::Init | ( | const unsigned char * | buffer, | |
| unsigned * | offset | |||
| ) |
| Scalar<float> ms3d::Model::animation_fps |
| Scalar<float> ms3d::Model::current_time |
| Scalar<unsigned short> ms3d::Model::num_groups |
| Scalar<unsigned short> ms3d::Model::num_joints |
| Scalar<unsigned short> ms3d::Model::num_materials |
| Scalar<unsigned short> ms3d::Model::num_triangles |
| Scalar<unsigned short> ms3d::Model::num_vertices |
1.7.1